I can GLSL/HLSL material, effect or post
I can help with shaders for small projects. I don't really have much time in general, but I enjoy doing this in my spare time. For me it's like watching movies/shows for others.
I prefer working with tools that have live compilation, for me the process of writing shaders is an interactive process. I can provide with help for setting this up. I've done this plenty of times.
I don't care if it's HLSL or GLSL, it's the same for me.
I have experience with raymarching, writing material shaders for polygonal models, writing shaders for postprocessing, color correction.
If you haven't been paying attention at the revision live coding competitions, you can view some of my stuff at www.shadertoy.com
My goal with this is to improve my shader writing skills. Having a small project provides a purpose, so why not help out others?
I prefer working with tools that have live compilation, for me the process of writing shaders is an interactive process. I can provide with help for setting this up. I've done this plenty of times.
I don't care if it's HLSL or GLSL, it's the same for me.
I have experience with raymarching, writing material shaders for polygonal models, writing shaders for postprocessing, color correction.
If you haven't been paying attention at the revision live coding competitions, you can view some of my stuff at www.shadertoy.com
My goal with this is to improve my shader writing skills. Having a small project provides a purpose, so why not help out others?