I am looking for someone who can programme GPU shaders, which should finally run in Max MSP.
It should be a torus lens distortion effect, i.e. just a "2D texture shader / image shader".
It would be good if it could run in Max 8 with GL2, to avoid having to redo everything.
The newly programmed shader should replace the old odd Apple Image Unit "Torus-Lens-Distortion-Effect". It would be possible to solve it finaly in Max 8 with jit.gl.shder, jit.gl.slap, jit.gl.isf or jit.gl.pix.
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