The demoscene's most wanted!

Yes we did use coder colors for the logo!
I'm a indie beatmaker focusing on instrumental hip hop / trap / downtempo type music, and am currently working on an upcoming project.

I am looking to work with folks from the demoscene with visuals they'd like to contribute. Similarly, I have unreleased music which would be suitable for scene projects, if the sound fits your vibe as well :)

I'd love to establish a long-term working relationship if it's a good fit, but one-off collaborations would be great too. We can use each others' works... Read more...
I have background as a new media arts researcher. I am fascinated by the tech and arts scene. I am based in Asia.
At the same time, I am willing to put in work and time. I can offer ideas, think on my feet, communicate well and learn anything that's a missing piece.

I am also an electronics and communications engineer with a strong background in mathematics. Super interested in collaborations or joining a group!

Deets:
I'm in GMT+5:30, no issue with communicating with any timezone. I speak... Read more...

Proposing music for demos

Posted by DoctorGekil
Hi there ! My offer is still available... for 2020 !
I'm a french music composer / beatmaker and would be pleased to collaborate on a graphic demo or intro offering music.
I make principally some kind of Electro with nuances, that can be rough or cool... Sometimes Trip Hop, Hip Hop, Dubstep, Ambient... and can provide something more influenced "demoscene" if needed as well... and purely instrumental.
My productions can be heard on SoundCloud thereafter : soundcloud.com
Maybe... Read more...

Musician/Sound Designer looking for projects

Posted by CitizenSounds
Hello Everyone,

I am a freelance sound designer looking for a project to get involved with.

soundcloud.com

Mainstream Electronic music is a passion of mine, as well as video games and story telling. I am a skilled music producer and would love to get involved with a team of like minded individuals who believe in video games as an artistic and expressive platform.

If you can imagine a sound, i can make it a reality.

Peace!


Read more...

Offering modules for Amiga intros/demos

Posted by Ok3anos
Hello,

I have a lot of musics on the making (chiptunes / modules) for Amiga (4 channel mods) from 15kb to 200kb with various styles which could fit all kind of projects. I try to optimize modules both in term of size and rastertime saving.

So, if you are interrested for using them in one of your prods or already have a demo/intro project in the pipes don't hesitate to contact me! I'll send you what's already ready to use plus the ones on the making.

Regards
Ok3anos Read more...

I can music for N-k intros

Posted by mu6k
I can provide music for intros.

I have my own synth code, I will not work with others. Period.

My synth provides a buffer upon calling a function. Generally you need to pass this into a playback system. It works just fine on the latest Visual Studio Community.

The synth dependencies are:
- C++11 features
- contains inline x86 FPU assembly code, it does not rely on any external math functions.
- dynamic memory management. (I can provide basic stuff that works on windows)

The size... Read more...

I can GLSL/HLSL material, effect or post

Posted by mu6k
I can help with shaders for small projects. I don't really have much time in general, but I enjoy doing this in my spare time. For me it's like watching movies/shows for others.

I prefer working with tools that have live compilation, for me the process of writing shaders is an interactive process. I can provide with help for setting this up. I've done this plenty of times.

I don't care if it's HLSL or GLSL, it's the same for me.

I have experience with raymarching, writing material shaders... Read more...

Musician

Posted by Brian
Scener, musician

Listen my music here:
soundcloud.com

I can contribute to demo/intro/invtro/game/movie any kind of music

mp3, sfx, tracker and chiptune

looking for awesome scene synth engines/utilities too :)

contact me at: brian@bpstudio.hu

Regards,
Brian

Read more...