The demoscene's most wanted!

Yes we did use coder colors for the logo!

Looking for Amiga500 coder as mentor

Posted by notorious
Looking for a Amiga500 coding mentor to help me when I'm stuck in my code. Someone with patience and ability to explain when I just don't get where I try to be. My intentions are to implement demos and intros since I have plenty of ideas that needs to be released :) I got basic skills in assembler programming and more advanced skills in C/C++, Java, C#, Javascript. I'm currently coding assembler in Notepad++ and compiling and running the code from Asmone in Winuae. I would like to use more crossdev... Read more...

Demoscene.org admin/community manager

Posted by Baudsurfer
We are seeking head community manager for future demoscene.org site (Wikipedia-like apart from ramblings).

The goal is to manage user posts, validate them and basically administrate the site. From demosceners for demosceners.

When researching it was reckoned most sceners are wanting to develop some legacy effect database ; we on the other hand would also like to honor past sceners (inactive or dead) in the most factual and respectful fashion (heritage) : most likely your own "don't be evil"... Read more...

Me want to do demo music again.

Posted by Moby
I want to do demo music again.
Contact me if you have a serious project, preferably on PC. I don't care if your group is well known or not, I just want to work on demos that kick ass !
I'm not interested in making music for funny/joyful demos. Looking for the darker stuff :)
I'm getting old and grumpy. You'll have to bear with me :) Read more...
Hi, here are two demos::

H3O Breather by 3State www.pouet.net
Haikku by Exceed www.pouet.net

If you can somehow assist in reducing them to 1080p or 720p hi-res video, and can send them to me so I can get them posted on YouTube, then you are the person I'm looking for.

H3O Breather will look like it's working, will render a video, but then your displaycard will actually not make certain effects look correct at all. Not sure what the problem... Read more...
I have made a rendering engine for Amiga 500 for drawing incrementally on a single-buffered "canvas". To script the drawing, I designed and implemented my own exotic programming language, called Rose. Rose programs are compiled into compact bytecode, which can be embedded into an Amiga intro and interpreted to produce the desired animation.

Now I need people who are interested in using this language to produce content for one or more Amiga 4k intros.

A description of the Rose language, along... Read more...
I am currently looking for a programmer to help me with a Commodore 64 port of Super Mario Bros.

I am not a skilled programmer but I am working closely with the kind folks at Lemon64 to ensure the graphics I am creating are up to spec. I am currently building my sprites and character tiles in SpritePad/CharPad.

You can track my progress over at: www.lemon64.com
I live in Canada and work full-time but have many evenings and weekends free to work on this project.

World... Read more...
I'm looking for someone who is all of these things:

1) Obsessed with Buzz Tracker. You know it inside & out, you know how it can bug, you've rescued broken songs and are able to avert the noise-burst-of-doom. You know which synths and effects make it crash, and how.
2) Extremely (and I do mean utterly) respectable and trustworthy.
3) Has made a habit of building non-crash-prone Buzz Tracker installs with stable synths and effects that do not clip, mess around with DC, do not suddenly emit noise-bursts... Read more...
This is a wild shot, but I'm looking for a person who could build up a custom ultra-silent computer that runs DOS, has a Gus Max ( I can provide it ) and some sort of a Soundblaster card that is not so hissy - one that allows for Impulse Tracker to run with filters.

I'm basically looking at trying to get a legacy PC going on, where I'd be able to plug in a keyboard & mouse, and ImpulseTracker would work.

I have a soundcard, Gravis Ultrasound Max, and I know I have a need for a Pc soundcard... Read more...